The Complete Guide to Making Moving 3D Printed Objects (2025)

On this page

The Wonder of Motion

There is something truly amazing about taking a finished object from the printer and discovering it can wiggle, bend, and move right away. This is the wonder of moving 3D prints. This guide will teach you everything you need to know about this exciting process. We will explain the basic ideas, design steps, important printer settings, and how to fix problems when things go wrong. Moving 3D prints are simply printed objects with built-in joints or hinges that let parts move against each other, all made in one print job or put together from separate pieces. This guide is for everyone, from beginners wanting to print their first flexible dragon to more experienced users ready to design their own poseable figures from the ground up.


Part 1: Understanding Moving Parts

How Movement Works

The main idea behind print-in-place movement is the careful use of empty space. By designing models with specific, planned gaps between connected parts, a 3D printer can create separate but linked pieces in one continuous job. As the printer puts down melted plastic layer by layer, these small air gaps stop nearby moving parts from sticking together. When the print is done and cooled, these gaps let the joints break free and move as planned.

Two Main Ways to Make Them

There are two main ways to create moving models, each with clear benefits and drawbacks.

Print-in-Place (PIP)

Print-in-place models are printed as one complete, fully put-together object. When you take them off the build plate, they work right away.

  • Good Points: The main benefit is instant results with no assembly needed. The complexity of the finished object is captured in a single print file.
  • Bad Points: PIP models have a higher chance of complete print failure; if one joint sticks, the whole model can be ruined. They are almost impossible to fix if a joint breaks, and the design process needs extreme accuracy.
  • Common Examples: Popular models include flexible octopuses, snake-like dragons, and wearable chainmail.

Multi-Part Assembly

This method involves printing each part of the model separately. After printing, the parts are put together by hand.

  • Good Points: The chance of failure is spread out; if one small part fails, you only need to reprint that piece, not the whole model. This method allows for using multiple colors by printing parts in different materials. It also makes repairs simple—just print a replacement part. Joints can often be designed to be stronger than their PIP versions.
  • Bad Points: Assembly is required, which can take time. There's a risk of parts not fitting together correctly if measurements are not perfectly set.
  • Common Examples: This approach is standard for action figures, robot prototypes, and working tools with moving parts.

Part 2: Understanding Joint Types

The success of any moving print depends on the design and creation of its joints. Understanding the different types of joints and their basic ideas is essential.

Type 1: Chain Link Hinge

This is the most common joint for print-in-place flexible models. It consists of interlocking loops or segments separated by a carefully calculated air gap, allowing them to pivot against each other.

  • How it Works: Each segment is designed to wrap around a portion of the next segment, but without touching it. The printer bridges over the lower segment, creating a new, linked segment on top, with a gap ensuring they stay separate.
  • Best For: Snake-like creatures, flexible toys, chains, and any object needing snake-like movement.
  • Key Design Rule: The clearance, or the size of the gap between links, is the single most important factor for success.

Type 2: Ball-and-Socket Joint

This joint provides a wide range of motion and is a staple for poseable figures. It involves a round "ball" part that is designed to snap into a matching "socket."

  • How it Works: The socket is designed with a slightly smaller opening than the ball's width. The natural flexibility of the plastic allows the opening to expand as the ball is pushed in, then "snap" back into place, capturing the ball.
  • Best For: Action figures, poseable characters, and modular robot parts.
  • Key Design Rule: The design must balance the friction needed to hold a pose against the ease of movement. Getting a successful "snap-fit" without breaking the part requires precise measurement design.

Type 3: Classic Pin Hinge

This is a traditional hinge mechanism made of two parts rotating around a central pin. It can be designed for either print-in-place or multi-part assembly.

  • How it Works: For multi-part designs, a printed pin is inserted through aligned knuckles. For PIP designs, the pin is printed directly in place within the knuckles, with a clearance gap to allow rotation.
  • Best For: Doors on building models, folding boxes, and any application needing simple, single-axis rotation.
  • Key Design Rule: The axis of rotation for both halves of the hinge must be perfectly aligned. Proper clearance is needed for both the pin and the hinge knuckles to prevent binding.

Type 4: The Living Hinge

A living hinge is not a mechanical joint in the traditional sense. It is a very thin, flexible web of plastic that connects two or more rigid sections, allowing them to bend.

  • How it Works: The hinge works because it is so thin—often just a few layers thick—that the plastic itself can flex repeatedly without failing.
  • Best For: Lids on small containers, clips, and other parts that require a simple bending motion.
  • Key Design Rule: Material choice is most important; flexible-yet-strong materials like PETG or PP are ideal. The hinge must be extremely thin, and print direction is critical to ensure the layers run along the hinge, not across it.

Quick Joint Comparison

Joint Type Best For Print Method Key Challenge
Chain Link Flexible Toys Print-in-Place Clearance
Ball & Socket Poseable Figures Multi-Part / PIP Snap-fit tolerance
Pin Hinge Simple Rotation Both Axis Alignment
Living Hinge Bending Print-in-Place Material & Thickness

Part 3: How to Design Your Own Model

This section outlines a software-independent workflow to guide you through designing your first moving print.

Step 1: Think and Choose

First, decide on the model you want to create. What is it, and how does it need to move? A snake needs to be flexible along its body, making the chain link joint ideal. A poseable robot needs multi-axis rotation at its limbs, pointing to ball-and-socket joints. Your concept will determine the most appropriate joint from Part 2.

Step 2: Master the Golden Rule

The success of print-in-place movement depends on one "golden rule": clearance and tolerance.

  • What is Clearance? Clearance is the planned gap you design into your 3D model between any two parts that are meant to move independently.
  • Why it's Critical: Without enough clearance, the extruded plastic from one part will stick to the nearby part during printing, creating a solid, unmovable block.
  • Finding Your Tolerance: Every printer and material combination has a unique ideal clearance. Before designing a complex model, you must find yours. Search for a "tolerance test" model online. These models feature a series of parts with progressively larger gaps (e.g., 0.2mm, 0.3mm, 0.4mm, 0.5mm). Print this test to see which gap size allows parts to move freely without being too loose. For most well-set printers, a clearance of 0.3mm to 0.4mm is a reliable starting point.

Step 3: Model in CAD

Once you know your target clearance, you can begin modeling.

  1. The First Segment: Design the first complete part of your joint (e.g., one link of a chain, or the ball of a ball-and-socket).
  2. The Matching Component: Design the second part that will interlock with the first (e.g., the next chain link, or the socket).
  3. Creating the Gap: This is the most crucial step. Position the two components exactly as they would be printed. Use a boolean or subtraction operation in your CAD software to "cut" the shape of the first part out of the second. This creates a perfect negative impression. Then, to create the clearance, you must slightly offset the faces of this cutout area outward or scale the subtracted part down before cutting. For example, if your target clearance is 0.4mm, you would offset the faces by 0.2mm (as the gap is shared on both sides).

Step 4: Pattern and Test

With a working joint designed, use your software's pattern or array tool to duplicate the segments and build your full model.

  • Pro Tip: Before committing to printing a 200-link dragon that could take 24 hours, print a small section of just two or three links. This small test print allows you to verify that your chosen clearance works in practice. This single step can save huge amounts of time, material, and frustration.

Step 5: Final Checks

Before exporting, perform a few final checks. For a print-in-place model, ensure the entire object is a single, "watertight" mesh. Check for any extreme overhangs. Well-designed moving models are often self-supporting, but some complex shapes might require supports that could be difficult to remove from joint areas. Finally, export your model as a high-quality STL or 3MF file.


Part 4: From Slicer to Success

A perfect design can be ruined by incorrect slicer settings. Setting up your print parameters correctly is just as important as the design itself.

Material Choice Matters

  • PLA/PLA+: Ideal for beginners due to its ease of printing and ability to capture fine details. Its stiffness is good for holding poses, but it can be brittle. Joints may snap if too much force is applied, especially when breaking them free for the first time.
  • PETG: A fantastic choice for durable joints. It is more flexible and less brittle than PLA, meaning it can withstand more stress before breaking. However, it is prone to stringing, which can be a major issue, as strings can fuse joints together.
  • TPU/Flexible Materials: These are generally not used for creating mechanical joints. They are used when the entire body of the model itself needs to be soft and flexible.

Key Slicer Settings

  • Printer Setup: This is non-negotiable. Your printer must be perfectly set up. This includes e-steps (extrusion multiplier), flow rate, and a perfectly level bed. Without a calibrated machine, you cannot achieve the dimensional accuracy required for working joints.
  • Layer Height: Finer layer heights (e.g., 0.12mm to 0.16mm) produce smoother curves on joint surfaces like balls and sockets. This translates to smoother, less gritty movement.
  • Cooling: Maximize your part cooling fan speed (typically 100%). Fast cooling is critical to solidify layers quickly, preventing them from drooping or sagging into the clearance gaps and fusing the joint.
  • Print Speed: Slower is safer. Reducing the print speed, especially for outer walls and small perimeters (e.g., 25-40 mm/s), drastically improves accuracy. This precision is vital for the small, intricate features of a joint.
  • Retraction: Tune your retraction settings carefully. Print a retraction tower to find the optimal distance and speed to eliminate stringing. Any wisp of plastic left behind in a joint's clearance gap is a potential point of fusion.
  • Bed Adhesion: Moving models often have a large footprint but may start with very small contact points. Use a brim or even a raft if you struggle with parts warping or detaching from the bed. A clean, level bed remains your first and best defense.
  • Supports: If the model is designed well for print-in-place, you should aim to use no supports at all. For multi-part assembly, use supports as needed on individual components where they can be easily removed.

Part 5: Fixing Common Problems

Even with careful preparation, you will encounter failures. Here is how to diagnose and fix them.

Problem: Stuck Joints

The joints are completely locked and will not move.

  • Likely Causes: The clearance designed into the model is too small for your printer. You are over-extruding plastic. Your cooling is insufficient. Your printing temperature is too high, causing material to sag.
  • Solutions: Increase the clearance in your CAD model (e.g., from 0.3mm to 0.4mm). Set up your printer's flow rate and e-steps to combat over-extrusion. Increase your part cooling fan speed. Print a temperature tower for your material and use the lowest possible temperature that still provides good layer adhesion.

Problem: Loose or Floppy Joints

The joints move, but they are too loose to hold a pose or feel like they will fall apart.

  • Likely Causes: The clearance in the model is too large. You are under-extruding, making parts smaller than intended. Poor layer adhesion is making the joints weak.
  • Solutions: Decrease the clearance in your CAD model. Check your extruder for a partially clogged nozzle or other causes of under-extrusion. Slightly increase your print temperature to improve layer bonding.

Problem: Broken Joints

The joint broke when you first tried to move it.

  • Likely Causes: The material is too brittle (often a problem with old, moisture-absorbed PLA). Under-extrusion has resulted in weak, poorly bonded layers. You used too much force to break the joint free.
  • Solutions: Switch to a more durable material like PETG or use a fresh roll of high-quality PLA+. Verify your printer is not under-extruding. When first moving a print, be gentle. Work each joint back and forth slowly and carefully to break it free.

Problem: Stringing Inside Joints

The print is covered in fine plastic hairs, especially inside the joint gaps, which can cause fusion.

  • Likely Causes: Your retraction settings are not correctly tuned. Your material has absorbed moisture from the air.
  • Solutions: Print a retraction test model to dial in the perfect retraction distance and speed for your material. Dry your material for several hours in a dedicated material dryer or a properly set oven before printing.

Conclusion: Unleash Your Creativity

Success in printing moving models rests on three pillars: a thoughtful design with correct clearances, a well-set printer with tuned settings, and the patience to test and improve. Do not be discouraged by initial failures. Every stuck joint or broken link is a data point that brings you closer to a perfect print. The ability to 3D print objects that move, flex, and function straight off the printer opens up an entirely new dimension of creativity, from captivating desk toys to functional engineering prototypes. You now have the knowledge to build them.

Back to blog